Loverslab Skyrim Alternate Start
- Skyrim Content Consumers Alternate Start
- Skyrim Alternate Start Mod
- Loverslab Skyrim Alternate Start Mod
Credits and distribution permission. Other user's assets Some assets in this file belong to other authors. Misery and despair have haunted you all your life.
Devious Devices - Expansion.esm #773. Open boss-robot opened this issue May 24, 2014 26 comments. Steeeeam Steam SteamApps common Skyrim Data Devious Devices - Expansion.esm This comment has been minimized. Sign in to view. Alternate Start - Live Another Life.esp CheskoSwiftPotion.esp Auto Unequip Ammo.esp. The previous character playthrough I did, it was with Alternate Start and I too chose the Whiterun beginning and owning Breezehome. I felt it fit in with my character who was going to dominate the land with his accomplishments and he was a typical Nord, so I felt Whiterun was the most appropriate.
Just when you thought it couldn't get any worse, you've been arrested and thrown in the dungeons. Your trial was supposed to be weeks ago, only nobody has come for you. It's been so long since seeing daylight you no longer know what month it is anymore. The dungeon is cold, damp, and worse still, you're running out of food. At least you have that leak in the wall for water.
It seems as though you've been forgotten, soon to rot away and die. The eight have forsaken you!
Have they?Live Another Life provides an alternative means to start the game for those who do not wish to go through the lengthy intro sequence at Helgen. You will be given the opportunity to choose your race and then choose a new life for your character to lead.
A wide variety of choices will be available. What you choose will have a lasting impact, so choose carefully or the gods may forsake you again!Additional support has also been provided to allow you to extend Live Another Life with your own starts. Installation RequirementsSkyrim Special Edition 1.5.73 or greater.You will need to turn on subtitles to see the text for the startup quest.Alternately, download and use to see subtitles only on those NPCs with no voiced audio. This requires SKSE, so it will only work on PC copies of the game.DO NOT extract the contents of the BSA file into your Data folder as loose files, or let your mod manager perform an equivalent function on the contents of the file. Doing so will cause things to load in the wrong order and break the game.
Skyrim is intended to load a BSA alongside it's ESM/ESP file. Circumventing this causes issues which I will not provide support for.
If you insist on going against this advice, you will receive no support for the problems you generate as a result of this.Installation - Wrye Bash BAINDrop the archive into your Skyrim Special Edition ModsBash Installers folder, then install as usual.Make sure the mod is active in the Wrye Bash mods tab.Installation - Nexus Mod ManagerUse the 'Download with Manager' button on the Live Another Life page at Skyrim Nexus. Nothing happened. I tried to start a new game and ended up going to Helgen. Again.Make sure the mod is actually activated. Even if your mod manager tells you it is. NMM is notorious for lying to its users, claiming a mod is active, but in reality it isn't.
Check with Wrye Bash, or with the official game launcher, to be sure that the mod really is active.Help! I'm stuck at the main menu starting a new game!Skyrim Special Edition version 1.5.50 or greater is REQUIRED for this mod. Be sure you're using that first.
Update through Steam if necessary. Older versions of the game are not supported.Mods that make large scale blanket changes to either essential flags or quest item flags may be blocking you from playing.Check the DataScripts folder and make sure there are no copies of the following files:QFMQ1B, QFMQ1020004E50D, TIF0005A6A6, TIF0005A6B1, TIF000D50CA, TIF000D50DB, TIF000D50E0, TIF000D197B, TIF000D660D, or TIF000E2D03.If these files are present, they will break the quest controls for Live Another Life. You'll need to figure out which packages installed these since they would only come from mods. Skyrim's ownfiles are in Bethesda's BSAs and get overridden by the ones in my BSA.Verify its placement in load order. This mod should be loaded near the end of the list, not the beginning. LOOT has it placed appropriately and should be used if you are in doubt.Dude, there's a pole in my face.
Skyrim Content Consumers Alternate Start
Why did you not move it?This is a commonly mentioned problem that's caused by using alongside starting with LAL. It is not a problem with this mod, and it's unknown exactly why ECE does the camera thing the way it does.It's not something I feel I should be responsible for fixing since I have not caused this to happen.Your mod is broken, it says my save can't be updated!
You need to fix that!Actually, no, it's not broken. Upgrading a save when you're still in the prison cell is not supported, never has been, and is a source of bugs. The message telling you to start a new game was added to make sure people are aware of this. Do not attempt to continue on with your game in this state as it WILL cause you problems.No. I do not need to fix anything.
You need to break yourself of bad habits.The game instantly CTDs when trying to talk to Mara. Why do you make such buggy mods man?Once again, this one is not actually due to something I've done.
The problem actually comes from certain OTHER mods that have done dialogue options that cause some problems with 'talking activator' objects. Mara is one such object. The fact that you're getting this problem here is merely a coincidence and you'd have run into it again elsehwere, like during the Molag Bal quest. So Mara has done you a favor in her infinite wisdom.The 2 most common causes of this are:1.
Having an old version of the Sofia follower mod installed.2. Having version 4.0 of the Vilja mod installed.These problems can be fixed by updating those mods to their current versions where the authors have addressed the issue in their mods. There may be other mods with the same problem but they have not been brought to light yet.Emma explains the problem in more detail here: game crashes whenever I use the bed! Don't tell me this isn't your fault either.Surprise! It's not my fault either.The only known cause for this is using a body mod with a mismatched skeleton that's not compatible with it. When the bed is used, your character gets stripped of the prison clothing and your new equipment is added based on what you started as. It is this process that causes the issue when a skeleton mod that doesn't match the body is used.
Something to do with bones the body mod is looking for that the skeleton doesn't have. Oddly enough, this tends to only happen on female characters. I have no idea why that is.If this just confused the shit out of you, you're not alone. I don't use body mods. The only advice I can offer is to contact the authors of the body mod you're using and find out if it's compatible with the skeleton you're using.
Trust me, you'll know if you're not using the vanilla skeleton because it requires installing one separately.Again, since I don't know body mods, it's possible you just need to be sure that if the body mod comes with one that you're using that instead of something else.The game crashes when I try to go outside. Admit it, you suck at this!Heh, nope, not me either:PThere are sporadic reports about this issue coming up occasionally. The best information I currently have on this is that it could be due to a certain version of ENB that's installed, or some bad configuration in the ENB on any version. Since this doesn't happen consistently (which I attribute to not everyone using ENB) there's not much else to go on.If this is happening to you, try running the game without ENB and see what happens. If it works, you have your culprit. You would have run into issues with the game regardless of using LAL or not.The Live Another Life quest never finishes, it's stuck in my journal.Not exactly.
The quest remains active because it's necessary for it to do so. Go speak to an innkeeper to pick up on it. Any properly configured innkeeper will have a rumors topic that should get things started.My quest will close out when you've spoken to the Jarl in Whiterun about being in Helgen.I found your burned up corpse and clicked on it, but nothing happens.This isn't quite the problem it used to be since all you'll be missing out on is the journal, which is a good read, but not critical to anything.If it simply refuses to work, just skip it and either go to the cave, or go to Whiterun.OK, I did that, then went to the cave, but nothing is there.The quest marker isn't GPS accurate. You should be able to easily spot two poor hapless souls on the ground, doubled over in pain. That's Hadvar and Ralof. Go talk to one.If you have already been told about the Jagged Crown, Hadvar and Ralof will no longer be present in the cave as their story lines no longer call for them to be anywhere near Helgen.Whiterun's map markers are missing!
I need those!They're not missing. They're just turned off. When the time comes in either the main quest or the civil war to approach Whiterun, those map markers will be off. Simply walk up to the city gates and let the guard stationed there confront you. Once you gain entry to the city the map markers will be turned back on.Please DO NOT console your way around them.
@ShaggyInjun okay I think I know what you're asking. Get host logged user javascript. Do you check if the login credentials are correct before hiding the lightbox? If so, when your program responds (with AJAX) 'yes, these credentials are correct,' you can also send the necessary userdata you want, then handle the rest with javascript.
You will be likely to break something. Efforts have been made to close possible loopholes but intentionally sabotaging them by using the console is not one of those loopholes that can be accounted for. Just don't.The guard at the Whiterun gate won't walk up to talk to me. What gives?If the guard does not walk up to you, it's quite possible you've spoken to him recently. Walk over and talk to him and everything should proceed as normal.Ulfric is naked, you pervert!Well the ladies like him th. No wait.This issue has been reported on occasion to occur in conjunction with Immersive Armors.Immersive Armors has a toggle switch within its MCM menu that should resolve this problem while using an alternate start mod.Options Available. Choose from one of the many options to start your character.
Skyrim Alternate Start Mod
Loverslab Skyrim Alternate Start Mod
As more ideas are fleshed out, this list will grow.Caught Crossing the Border IllegallyFor those who wish to use this to play through the original game start at Helgen, this option will streamline the process to skip the race selection dialogue during the lead up to your execution. All of the tutorial prompts will be removed as well.Escape My CellYou've been left to die, forgotten, in a damp, dark cell. All you really want is a second chance - to escape! Fortunately, Mara has taken pity on you and provided you a means to do just that, if you can manage it.With this start option, 3 lockpicks will appear in the soul gem holder. Pick the lock on the jail cell door and win your freedom. It's that simple. You will simply begin the game proper as soon as you've climbed up the stairs.
Until doing so, you can still go back and ask Mara for another option. After that, you're committed.Should you fail to pick the lock, you can go back and pick another start option to get out. Sorry, Mara insists we limit this strictly to 3 lockpicks only.Arrived by ShipYou will arrive by ship in the port of Solitude, Dawnstar, Windhelm, or Raven Rock with little more than some basic supplies, middle class clothing, and a decent sum of gold to start over upon your arrival.Property OwnerYou will start off with the fully furnished house of your choice in one of 4 major cities. Windhelm is not included due to the quest that interacts directly with the house there. Raven Rock is similarly not included due to the attached quest involved with acquiring that property.Each house will start you off with appropriate class clothing and some leftover cash to spend.
There will also be a selection of weapons fitting to the city available on the storage chest in the bedroom.Alternatively, you can choose from one of the 3 Hearthfire houses. For these, you will start off with a fully furnished Entry Way, Main Hall, Cellar, and all exterior additions. The only thing which will not be enabled is the bard since the bard specifically mentions your steward you don't have yet. The drafting table outside should be ready to go with whatever additions you want on the house afterward.If owning property in a city is boring, you don't like Hearthfire houses, or you'd prefer to have access to all of the available hold questing, you can choose instead to own a farmhouse. The farmhouse is situated on the main road just north of Rorikstead and comes complete with a pair of NPCs to act as your farm hands.
Your farm will generate a regular income that you can collect from the farm hands. You do need to come home from time to time to collect it though. The farmhouse also supports adoption if Hearthfire Multiple Adoptions is installed.Member of a GuildYou will be a new recruit in one of the joinable factions in the game. The Companions, College of Winterhold, Dark Brotherhood, Thieves Guild, The Dawnguard, or the Volkihar Vampires (Lord Harkon's Court). Your starting equipment will be geared toward the faction you have chosen.For the Thieves Guild, you will begin just inside the Ragged Flagon, having just emerged from the Ratway.